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//! A channel for sending a single message between asynchronous tasks. use alloc::sync::Arc; use core::fmt; use core::pin::Pin; use core::sync::atomic::AtomicBool; use core::sync::atomic::Ordering::SeqCst; use futures_core::future::Future; use futures_core::task::{Context, Poll, Waker}; use crate::lock::Lock; /// A future for a value that will be provided by another asynchronous task. /// /// This is created by the [`channel`] function. #[must_use = "futures do nothing unless you `.await` or poll them"] #[derive(Debug)] pub struct Receiver<T> { inner: Arc<Inner<T>>, } /// A means of transmitting a single value to another task. /// /// This is created by the [`channel`] function. #[derive(Debug)] pub struct Sender<T> { inner: Arc<Inner<T>>, } // The channels do not ever project Pin to the inner T impl<T> Unpin for Receiver<T> {} impl<T> Unpin for Sender<T> {} /// Internal state of the `Receiver`/`Sender` pair above. This is all used as /// the internal synchronization between the two for send/recv operations. #[derive(Debug)] struct Inner<T> { /// Indicates whether this oneshot is complete yet. This is filled in both /// by `Sender::drop` and by `Receiver::drop`, and both sides interpret it /// appropriately. /// /// For `Receiver`, if this is `true`, then it's guaranteed that `data` is /// unlocked and ready to be inspected. /// /// For `Sender` if this is `true` then the oneshot has gone away and it /// can return ready from `poll_canceled`. complete: AtomicBool, /// The actual data being transferred as part of this `Receiver`. This is /// filled in by `Sender::complete` and read by `Receiver::poll`. /// /// Note that this is protected by `Lock`, but it is in theory safe to /// replace with an `UnsafeCell` as it's actually protected by `complete` /// above. I wouldn't recommend doing this, however, unless someone is /// supremely confident in the various atomic orderings here and there. data: Lock<Option<T>>, /// Field to store the task which is blocked in `Receiver::poll`. /// /// This is filled in when a oneshot is polled but not ready yet. Note that /// the `Lock` here, unlike in `data` above, is important to resolve races. /// Both the `Receiver` and the `Sender` halves understand that if they /// can't acquire the lock then some important interference is happening. rx_task: Lock<Option<Waker>>, /// Like `rx_task` above, except for the task blocked in /// `Sender::poll_canceled`. Additionally, `Lock` cannot be `UnsafeCell`. tx_task: Lock<Option<Waker>>, } /// Creates a new one-shot channel for sending values across asynchronous tasks. /// /// This function is similar to Rust's channel constructor found in the standard /// library. Two halves are returned, the first of which is a `Sender` handle, /// used to signal the end of a computation and provide its value. The second /// half is a `Receiver` which implements the `Future` trait, resolving to the /// value that was given to the `Sender` handle. /// /// Each half can be separately owned and sent across tasks. /// /// # Examples /// /// ``` /// use futures::channel::oneshot; /// use std::{thread, time::Duration}; /// /// let (sender, receiver) = oneshot::channel::<i32>(); /// /// thread::spawn(|| { /// println!("THREAD: sleeping zzz..."); /// thread::sleep(Duration::from_millis(1000)); /// println!("THREAD: i'm awake! sending."); /// sender.send(3).unwrap(); /// }); /// /// println!("MAIN: doing some useful stuff"); /// /// futures::executor::block_on(async { /// println!("MAIN: waiting for msg..."); /// println!("MAIN: got: {:?}", receiver.await) /// }); /// ``` pub fn channel<T>() -> (Sender<T>, Receiver<T>) { let inner = Arc::new(Inner::new()); let receiver = Receiver { inner: inner.clone(), }; let sender = Sender { inner, }; (sender, receiver) } impl<T> Inner<T> { fn new() -> Inner<T> { Inner { complete: AtomicBool::new(false), data: Lock::new(None), rx_task: Lock::new(None), tx_task: Lock::new(None), } } fn send(&self, t: T) -> Result<(), T> { if self.complete.load(SeqCst) { return Err(t) } // Note that this lock acquisition may fail if the receiver // is closed and sets the `complete` flag to `true`, whereupon // the receiver may call `poll()`. if let Some(mut slot) = self.data.try_lock() { assert!(slot.is_none()); *slot = Some(t); drop(slot); // If the receiver called `close()` between the check at the // start of the function, and the lock being released, then // the receiver may not be around to receive it, so try to // pull it back out. if self.complete.load(SeqCst) { // If lock acquisition fails, then receiver is actually // receiving it, so we're good. if let Some(mut slot) = self.data.try_lock() { if let Some(t) = slot.take() { return Err(t); } } } Ok(()) } else { // Must have been closed Err(t) } } fn poll_canceled(&self, cx: &mut Context<'_>) -> Poll<()> { // Fast path up first, just read the flag and see if our other half is // gone. This flag is set both in our destructor and the oneshot // destructor, but our destructor hasn't run yet so if it's set then the // oneshot is gone. if self.complete.load(SeqCst) { return Poll::Ready(()) } // If our other half is not gone then we need to park our current task // and move it into the `tx_task` slot to get notified when it's // actually gone. // // If `try_lock` fails, then the `Receiver` is in the process of using // it, so we can deduce that it's now in the process of going away and // hence we're canceled. If it succeeds then we just store our handle. // // Crucially we then check `complete` *again* before we return. // While we were storing our handle inside `tx_task` the // `Receiver` may have been dropped. The first thing it does is set the // flag, and if it fails to acquire the lock it assumes that we'll see // the flag later on. So... we then try to see the flag later on! let handle = cx.waker().clone(); match self.tx_task.try_lock() { Some(mut p) => *p = Some(handle), None => return Poll::Ready(()), } if self.complete.load(SeqCst) { Poll::Ready(()) } else { Poll::Pending } } fn is_canceled(&self) -> bool { self.complete.load(SeqCst) } fn drop_tx(&self) { // Flag that we're a completed `Sender` and try to wake up a receiver. // Whether or not we actually stored any data will get picked up and // translated to either an item or cancellation. // // Note that if we fail to acquire the `rx_task` lock then that means // we're in one of two situations: // // 1. The receiver is trying to block in `poll` // 2. The receiver is being dropped // // In the first case it'll check the `complete` flag after it's done // blocking to see if it succeeded. In the latter case we don't need to // wake up anyone anyway. So in both cases it's ok to ignore the `None` // case of `try_lock` and bail out. // // The first case crucially depends on `Lock` using `SeqCst` ordering // under the hood. If it instead used `Release` / `Acquire` ordering, // then it would not necessarily synchronize with `inner.complete` // and deadlock might be possible, as was observed in // https://github.com/rust-lang/futures-rs/pull/219. self.complete.store(true, SeqCst); if let Some(mut slot) = self.rx_task.try_lock() { if let Some(task) = slot.take() { drop(slot); task.wake(); } } // If we registered a task for cancel notification drop it to reduce // spurious wakeups if let Some(mut slot) = self.tx_task.try_lock() { drop(slot.take()); } } fn close_rx(&self) { // Flag our completion and then attempt to wake up the sender if it's // blocked. See comments in `drop` below for more info self.complete.store(true, SeqCst); if let Some(mut handle) = self.tx_task.try_lock() { if let Some(task) = handle.take() { drop(handle); task.wake() } } } fn try_recv(&self) -> Result<Option<T>, Canceled> { // If we're complete, either `::close_rx` or `::drop_tx` was called. // We can assume a successful send if data is present. if self.complete.load(SeqCst) { if let Some(mut slot) = self.data.try_lock() { if let Some(data) = slot.take() { return Ok(Some(data)); } } Err(Canceled) } else { Ok(None) } } fn recv(&self, cx: &mut Context<'_>) -> Poll<Result<T, Canceled>> { // Check to see if some data has arrived. If it hasn't then we need to // block our task. // // Note that the acquisition of the `rx_task` lock might fail below, but // the only situation where this can happen is during `Sender::drop` // when we are indeed completed already. If that's happening then we // know we're completed so keep going. let done = if self.complete.load(SeqCst) { true } else { let task = cx.waker().clone(); match self.rx_task.try_lock() { Some(mut slot) => { *slot = Some(task); false }, None => true, } }; // If we're `done` via one of the paths above, then look at the data and // figure out what the answer is. If, however, we stored `rx_task` // successfully above we need to check again if we're completed in case // a message was sent while `rx_task` was locked and couldn't notify us // otherwise. // // If we're not done, and we're not complete, though, then we've // successfully blocked our task and we return `Pending`. if done || self.complete.load(SeqCst) { // If taking the lock fails, the sender will realise that the we're // `done` when it checks the `complete` flag on the way out, and // will treat the send as a failure. if let Some(mut slot) = self.data.try_lock() { if let Some(data) = slot.take() { return Poll::Ready(Ok(data)); } } Poll::Ready(Err(Canceled)) } else { Poll::Pending } } fn drop_rx(&self) { // Indicate to the `Sender` that we're done, so any future calls to // `poll_canceled` are weeded out. self.complete.store(true, SeqCst); // If we've blocked a task then there's no need for it to stick around, // so we need to drop it. If this lock acquisition fails, though, then // it's just because our `Sender` is trying to take the task, so we // let them take care of that. if let Some(mut slot) = self.rx_task.try_lock() { let task = slot.take(); drop(slot); drop(task); } // Finally, if our `Sender` wants to get notified of us going away, it // would have stored something in `tx_task`. Here we try to peel that // out and unpark it. // // Note that the `try_lock` here may fail, but only if the `Sender` is // in the process of filling in the task. If that happens then we // already flagged `complete` and they'll pick that up above. if let Some(mut handle) = self.tx_task.try_lock() { if let Some(task) = handle.take() { drop(handle); task.wake() } } } } impl<T> Sender<T> { /// Completes this oneshot with a successful result. /// /// This function will consume `self` and indicate to the other end, the /// [`Receiver`](Receiver), that the value provided is the result of the /// computation this represents. /// /// If the value is successfully enqueued for the remote end to receive, /// then `Ok(())` is returned. If the receiving end was dropped before /// this function was called, however, then `Err` is returned with the value /// provided. pub fn send(self, t: T) -> Result<(), T> { self.inner.send(t) } /// Polls this `Sender` half to detect whether its associated /// [`Receiver`](Receiver) with has been dropped. /// /// # Return values /// /// If `Ready(())` is returned then the associated `Receiver` has been /// dropped, which means any work required for sending should be canceled. /// /// If `Pending` is returned then the associated `Receiver` is still /// alive and may be able to receive a message if sent. The current task, /// however, is scheduled to receive a notification if the corresponding /// `Receiver` goes away. pub fn poll_canceled(&mut self, cx: &mut Context<'_>) -> Poll<()> { self.inner.poll_canceled(cx) } /// Creates a future that resolves when this `Sender`'s corresponding /// [`Receiver`](Receiver) half has hung up. /// /// This is a utility wrapping [`poll_canceled`](Sender::poll_canceled) /// to expose a [`Future`](core::future::Future). pub fn cancellation(&mut self) -> Cancellation<'_, T> { Cancellation { inner: self } } /// Tests to see whether this `Sender`'s corresponding `Receiver` /// has been dropped. /// /// Unlike [`poll_canceled`](Sender::poll_canceled), this function does not /// enqueue a task for wakeup upon cancellation, but merely reports the /// current state, which may be subject to concurrent modification. pub fn is_canceled(&self) -> bool { self.inner.is_canceled() } } impl<T> Drop for Sender<T> { fn drop(&mut self) { self.inner.drop_tx() } } /// A future that resolves when the receiving end of a channel has hung up. /// /// This is an `.await`-friendly interface around [`poll_canceled`](Sender::poll_canceled). #[must_use = "futures do nothing unless you `.await` or poll them"] #[derive(Debug)] pub struct Cancellation<'a, T> { inner: &'a mut Sender<T>, } impl<T> Future for Cancellation<'_, T> { type Output = (); fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<()> { self.inner.poll_canceled(cx) } } /// Error returned from a [`Receiver`](Receiver) when the corresponding /// [`Sender`](Sender) is dropped. #[derive(Clone, Copy, PartialEq, Eq, Debug)] pub struct Canceled; impl fmt::Display for Canceled { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "oneshot canceled") } } #[cfg(feature = "std")] impl std::error::Error for Canceled {} impl<T> Receiver<T> { /// Gracefully close this receiver, preventing any subsequent attempts to /// send to it. /// /// Any `send` operation which happens after this method returns is /// guaranteed to fail. After calling this method, you can use /// [`Receiver::poll`](core::future::Future::poll) to determine whether a /// message had previously been sent. pub fn close(&mut self) { self.inner.close_rx() } /// Attempts to receive a message outside of the context of a task. /// /// Does not schedule a task wakeup or have any other side effects. /// /// A return value of `None` must be considered immediately stale (out of /// date) unless [`close`](Receiver::close) has been called first. /// /// Returns an error if the sender was dropped. pub fn try_recv(&mut self) -> Result<Option<T>, Canceled> { self.inner.try_recv() } } impl<T> Future for Receiver<T> { type Output = Result<T, Canceled>; fn poll( self: Pin<&mut Self>, cx: &mut Context<'_>, ) -> Poll<Result<T, Canceled>> { self.inner.recv(cx) } } impl<T> Drop for Receiver<T> { fn drop(&mut self) { self.inner.drop_rx() } }